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Fully covered health insurance, paid vacation, profit sharing, 401k, casual attire. Full Time Salaried position. Remote office can be considered for the right person.
We are recruiting a C++ developer with point cloud processing skills in 2D and 3D Engine Development, geospatial and big data processing (ie; massive data point clouds and real world terrain modeling) who shares our passion for the space and how it can be applied to the business world.
Selected candidates will be involved in the architecting and development of our next generation software engine. This is a highly focused small team development project with many known and unknown technical hurdles.
This could be a remote employee position but candidates interested in relocated to Maine are welcome as well and relocation expenses can be part of the package.
We are looking for someone that:
Has at least 3 years of experience in C++ software development.
Writes clean, well-organized and properly documented code.
Thrives on complex technical challenges and is always eager to learn the latest technologies.
You will be measured on:
The quality and efficiency of your code. Your code will have to be efficient and effective at handling the problems we are trying to solve.
Speed. To keep up you'll need to be productive, proactive and get products completed quickly.
Your ability to work with others. We are working towards the same goals and we want people that will get along well with us.
Three or more years of experience working with Visual C++ in a Windows environment required. Experience with MFC, .NET technologies and Java is a plus. Preferred experience with GIS and LiDAR and/or advanced 2d/3d mathematical geodesy processes. Preferred knowledge of Microsoft VC++ (2010, 2012, 2013, 2015), with MFC and the .NET framework. Additional cross platform development skills using the GNU C compiler, or experience with the Qt toolkits are also appreciated.
Bachelor's degree in Computer Science, Computer Engineering, GIS or equivalent experience required.